The WTF?

I see Nodes everywhere!

Trapcode Particular has long been a staple of motion graphics design in After Effects, but with more than 10 years on its back, its age is showing. It comes from a time when things were much more limited and even though it still can do amazing stuff, you wouldn’t do some things the same way […]

Render War Veterans

Times they are a-changing, are they not? Once, long ago, a free version of Renderman or Mental Ray would have had us drooling all day. These days the only reason to write anything about them is  when they are given away for free. NVidia are clearly playing for keeps with their Mental Ray for Maya effort […]

State of the Ra-CC-e

Here we are again, a week after the latest Creative Cloud versions of Adobe‘s products have been released and it’s pretty much like it has been for the last five years or so – a veritable mess. Time-warping the numbering scheme forward to 2017 hasn’t helped and as you would expect, you will find all […]

Everything dies

What a day! My father just passed away this morning with all the full bells and whistles – emergency ambulance, resuscitation attempts for 45 minutes and all that and my mum and I were there all the time. Not that we weren’t expecting it after his liver cancer diagnosis, but how fast things went downhill […]

Clone me a Modo (procedurally, that is)

If it wasn’t bad enough that we have to update our software every few months or every year, tiered roll-outs of major versions have now become all the latest trend. Aside from the devastating psychological effects – you always feel like you paid for something that you are not getting and have to continue to […]

Merged away Sapphire

The world of plug-in vendors is a strange one and in constant flux, not always for the better. There’s an unhealthy tendency towards market concentration and monopolization, which isn’t always a good thing for customers. You know, that thing with prices being higher than they possibly have to be due to lack of competition and lack of […]

Rattle & Repair

In the olden days (that to you younglings is like twenty years ago) we used to joke that the easiest way to repair a computer is to throw it out of the window from the 2nd floor, pick up the parts and reassemble them. Back then hardware was quite heavy and bulky and was made of thick cables, […]