The Big Red A

It’s Plexus – with Plexus this time!

When I was writing this post about Plexus‘ Photoshop knock-off I already knew about version 3 of the original and now, after a rather short Beta phase that I was involved in, if only peripherally at times, it is here for your pleasure. So what’s new? Now everybody has their own new favorite feature, but […]

It’s still 2015…

Well, at least according to Adobe. Thus this year’s first new Creative Cloud versions are labeled as 2015.something, which is actually pretty terrible. It’s like the company being in full Corel mode and having zero confidence in their products because they know that a) they are still full of bugs and unresolved issues (trust me, […]

It’s Plexus… only without Plexus

I guess it was only a matter of time and actually it’s quite amazing that it took so long, but now indeed Plexus has been copied. Of course one can’t copyright every idea, but this feels like a bit of a painful rip-off. Some of the things in there sound all too familiar if you’ve ever […]

Modo+P, Cinema+RF, Element+SW

A bit of news is making the rounds, which has people a bit jazzed up with excitement and that news is Modo 10.1 coming and as a Public Beta at that to boot. Before getting too carried away with dances of joy at the prospect of trying out the new procedural tools, you might want […]

Andrew-JJ-Star Wars

With the imminent release of Star Wars – The Force Awakens on DVD and Blu-Ray just two days away here in Germany (incidentally making it a perfect gift for my brother’s 40th birthday), it’s a neat touch that we get to see a few bits and bobs more of the creative process behind it by […]

Solid Quicktime

Before we get to the juicy bits, just a quick update on that Quicktime thing. Adobe have now issued some semi-official statement via their blogs. Of course it’s just the usual evasive jibber-jabber where they don’t commit to anything, but at least it should ease the minds of some people. Now for the good parts. […]

Drop.Dead.Quicktime

There’s Apple software and then there’s Apple software running on Windows. One of the two is nice, the other not so much. Sad as it is, but somehow Apple never understood how to make “good” Windows software. Instead of working within established habits, best practices and ultimately Microsoft‘s guidelines they always seemed more busy trying to carry […]

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