The Third Dimension

Egg Head

One of those questions that I see regularly on forums is how to make splines inside MoGraph Cloners respond to deformers. In the setup provided below you can find one possible solution. The added benefit is that this setup is fully dynamic and can respond even to animation. Enjoy! Wire Nest Setup

The Grid is here!

As I’ve been writing in my comparison article, I’ve been getting somewhat into modo‘s particles and while I’m still far from being a master, at least I now have an understanding how it ticks and now know how to structure my work. As a challenge to myself I tried to re-create this ever popular setup. […]

The better NAB News

When last I speculated on what The Foundry might be up to anything could have happened and here we are sort of expectedly unexpected. While the introduction of Nuke Studio may count as valid news, it didn’t really come as that much of a surprise if you connected the dots between Hiero and Nuke. That […]

Really random NAB stuff

Yepp, NAB is one of those times of the year abuzz with all sorts of random news, so let’s have a look. First, we have HitFilm turning the effects inside their program of same name into a collection of plug-ins for After Effects. The funny thing is one would have to say “again” ‘cos when they […]

Harry strikes back!

At long last our very Harry J. F. has replied, so let me once more take the time to have a look at Universe. Much of your criticism is speculation. If you are right, then you can place a big fat “I TOLD YOU SO” banner on your site. But, we aren’t there yet. So, […]

4 Weeks

Hard to believe it’s now already 4 weeks since I threw in the towel and head over toes quit my job over lack of payment. Strange as it is, this time has been as stressful as going to work with a hand full of pre-scheduled medical appointments and the hoopla with the (un-)employment agency, but […]

The real Reel

Ah, demo reels. Love them or hate them? Personally I never made too much of  them. They are merely a presentation of the result, but never tell you much about the creative journey and technical struggles, which at least for my work is all too true. I often spent months digging through mountains of converted […]

Alternate Universe

Wondered what those ominous promos for Red Giant Software‘s Universe could be? Me too. If the end reveal bears any relation to what this thing is about, I’d say it’s a unified rendering for all Trapcode 3D-ish plug-ins pimped with some new stuff to import real geometries to rival Element 3D. I’m not sure the […]

Join the Collective

No, not the Borg from Star Trek, but apparently someone at The Foundry thought it might be a good name for bundling up their different programs.  If you already own modo or one of the other tools I’d say just wait a while until they may offer matching side-grade combos. Then it will make more […]

Stuff! Stuff! Stuff!

It’s been an extremely busy week with 4 separate medical appointments during the last few days and the associated to and from trips, so I didn’t get much done. I dabbled a bit with modo‘s particles and the more i discover some stuff, the more I’m beginning to love it. Based on some stuff I […]


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